![]() English subtitles during VIP NPC dialogs. Your entry to The Zone is at 6 AM (morning). Endurance and maximum carrying weight varies and is based on your choice of character. ![]() The maximum weigth you can carry is lowered but you run slightly faster now when not overencumbered. New entry (starting) gear based on your choice of USS specialization. Actor feels more alive with various tweaks of sound, movement and general interaction during firefights. Actor belong to “Ukrainian Special Services (USS)” and not “Free Stalkers” Enjoy! S.T.A.L.K.E.R.: Call of Pripyat MISERY Features: GAMEPLAY MODIFICATION -NPCs turn to Zombies if not safely hidden during emmissions. At the end of this post you can also find some screenshots from this upcoming mod. Now honestly, the full features list is HUGE and can be viewed here. MISERY is almost completed (currently at 93% of development) and the team behind it released a huge features list that – part of it – can be viewed after the jump. ![]() ![]() ![]() In other words, this mod is touching and tweaking almost every aspect of the game. This mod comes with custom textures, a weather system, new sound effects, new difficulty settings, improved AI, reskinned weapons, new items and interface, as well as new menus and loading screens. S.T.A.L.K.E.R.: Call of Pripyat MISERY is a mod that promises to overhaul GSC’s first-person shooter. ![]()
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